Navy Drone (Game Prop)

This was my final for Props and Weapons class at Gnomon. I just did some renders in Iray for these images. I would say that 98% of the modeling was done in Maya and then finished up small pieces in Zbrush. I learned so much because of this class and couldn't be more happy with the way it helped me adapt to a games workflow for a change.

Orginal Concept by Eugene Gottsnake:
https://www.artstation.com/artwork/wVAag

High and Low Poly Turntable

High and Low Poly Turntable

Low Poly Wireframe

Low Poly Wireframe

High Poly Wireframe (ZBrush)

High Poly Wireframe (ZBrush)